ScummVM API documentation
sound_coco3.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGI_SOUND_COCO3_H
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#define AGI_SOUND_COCO3_H
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#include "audio/audiostream.h"
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#include "audio/softsynth/pcspk.h"
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namespace
Agi
{
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class
SoundGenCoCo3
:
public
SoundGen
{
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public
:
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SoundGenCoCo3
(
AgiBase
*vm,
Audio::Mixer
*pMixer);
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~
SoundGenCoCo3
()
override
;
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void
play(
int
resnum)
override
;
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void
stop()
override
;
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private
:
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bool
_isPlaying;
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Audio::PCSpeaker
_speaker;
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void
onTimer();
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static
void
timerProc(
void
*refCon);
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};
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}
// End of namespace Agi
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#endif
/* AGI_SOUND_COCO3_H */
Agi::AgiBase
Definition:
agi.h:573
Agi::SoundGen
Definition:
sound.h:57
Agi::SoundGenCoCo3
Definition:
sound_coco3.h:30
Audio::Mixer
Definition:
mixer.h:70
Agi
Definition:
agi.h:64
Audio::PCSpeaker
Definition:
pcspk.h:34
engines
agi
sound_coco3.h
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