ScummVM API documentation
Tot::SavedGame Member List

This is the complete list of members for Tot::SavedGame, including all inherited members.

actionCode (defined in Tot::SavedGame)Tot::SavedGame
backpackObjectCode (defined in Tot::SavedGame)Tot::SavedGame
bookTopic (defined in Tot::SavedGame)Tot::SavedGame
caves (defined in Tot::SavedGame)Tot::SavedGame
characterFacingDir (defined in Tot::SavedGame)Tot::SavedGame
characterName (defined in Tot::SavedGame)Tot::SavedGame
characterPosX (defined in Tot::SavedGame)Tot::SavedGame
characterPosY (defined in Tot::SavedGame)Tot::SavedGame
currentTrajectoryIndex (defined in Tot::SavedGame)Tot::SavedGame
currentZone (defined in Tot::SavedGame)Tot::SavedGame
doorIndex (defined in Tot::SavedGame)Tot::SavedGame
element1 (defined in Tot::SavedGame)Tot::SavedGame
element2 (defined in Tot::SavedGame)Tot::SavedGame
firstList (defined in Tot::SavedGame)Tot::SavedGame
firstTimeTopicA (defined in Tot::SavedGame)Tot::SavedGame
firstTimeTopicB (defined in Tot::SavedGame)Tot::SavedGame
firstTimeTopicC (defined in Tot::SavedGame)Tot::SavedGame
gamePart (defined in Tot::SavedGame)Tot::SavedGame
iframe (defined in Tot::SavedGame)Tot::SavedGame
inventoryPosition (defined in Tot::SavedGame)Tot::SavedGame
isChestOpen (defined in Tot::SavedGame)Tot::SavedGame
isCupboardOpen (defined in Tot::SavedGame)Tot::SavedGame
isGreenDevilDelivered (defined in Tot::SavedGame)Tot::SavedGame
isMudDelivered (defined in Tot::SavedGame)Tot::SavedGame
isPottersManualDelivered (defined in Tot::SavedGame)Tot::SavedGame
isPottersWheelDelivered (defined in Tot::SavedGame)Tot::SavedGame
isRedDevilCaptured (defined in Tot::SavedGame)Tot::SavedGame
isScytheTaken (defined in Tot::SavedGame)Tot::SavedGame
isSealRemoved (defined in Tot::SavedGame)Tot::SavedGame
isTrapSet (defined in Tot::SavedGame)Tot::SavedGame
isTridentTaken (defined in Tot::SavedGame)Tot::SavedGame
isTVOn (defined in Tot::SavedGame)Tot::SavedGame
isVasePlaced (defined in Tot::SavedGame)Tot::SavedGame
leftSfxVol (defined in Tot::SavedGame)Tot::SavedGame
list1Complete (defined in Tot::SavedGame)Tot::SavedGame
list2Complete (defined in Tot::SavedGame)Tot::SavedGame
mainRoute (defined in Tot::SavedGame)Tot::SavedGame
mintTopic (defined in Tot::SavedGame)Tot::SavedGame
mobj (defined in Tot::SavedGame)Tot::SavedGame
musicVolLeft (defined in Tot::SavedGame)Tot::SavedGame
musicVolRight (defined in Tot::SavedGame)Tot::SavedGame
niche (defined in Tot::SavedGame)Tot::SavedGame
objetomoinventoryObjectNamehila (defined in Tot::SavedGame)Tot::SavedGame
obtainedList1 (defined in Tot::SavedGame)Tot::SavedGame
obtainedList2 (defined in Tot::SavedGame)Tot::SavedGame
oldActionCode (defined in Tot::SavedGame)Tot::SavedGame
oldGridX (defined in Tot::SavedGame)Tot::SavedGame
oldGridY (defined in Tot::SavedGame)Tot::SavedGame
oldInventoryObjectName (defined in Tot::SavedGame)Tot::SavedGame
oldTargetZone (defined in Tot::SavedGame)Tot::SavedGame
rightSfxVol (defined in Tot::SavedGame)Tot::SavedGame
roomCode (defined in Tot::SavedGame)Tot::SavedGame
secAnimDepth (defined in Tot::SavedGame)Tot::SavedGame
secAnimDir (defined in Tot::SavedGame)Tot::SavedGame
secAnimIFrame (defined in Tot::SavedGame)Tot::SavedGame
secAnimX (defined in Tot::SavedGame)Tot::SavedGame
secAnimY (defined in Tot::SavedGame)Tot::SavedGame
secondList (defined in Tot::SavedGame)Tot::SavedGame
steps (defined in Tot::SavedGame)Tot::SavedGame
targetZone (defined in Tot::SavedGame)Tot::SavedGame
trajectory (defined in Tot::SavedGame)Tot::SavedGame
trajectoryLength (defined in Tot::SavedGame)Tot::SavedGame
xframe2 (defined in Tot::SavedGame)Tot::SavedGame
yframe2 (defined in Tot::SavedGame)Tot::SavedGame