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void | read (Common::InSaveFile *in) |
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void | write (Common::MemoryWriteStreamDynamic *out) |
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void | cleanup () |
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bool | spaceForObject () |
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bool | addObjectID (ObjectID objID) |
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bool | removeObjectID (ObjectID objID) |
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bool | addKnowledgeID (ObjectID actor, uint16 knowledgeID) |
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bool | removeKnowledgeID (ObjectID actor, uint16 knowledgeID) |
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int16 | getMissionID () |
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uint16 | getScript () |
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static ActiveMission * | newMission (ObjectID genID, uint16 script) |
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static int | findMission (ObjectID genID) |
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static ActiveMission * | missionAddress (int index) |
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void | initMissions () |
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void | cleanupMissions () |
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The documentation for this class was generated from the following file: