ScummVM API documentation
Watchmaker::RoomManager Member List

This is the complete list of members for Watchmaker::RoomManager, including all inherited members.

addToLoadList(t3dMESH *m, const Common::String &pname, uint32 LoaderFlags)=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
checkIfAlreadyLoaded(const Common::String &Name)=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
create(WGame *game) (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerstatic
getLoadedFiles()=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
getRoomIfLoaded(const Common::String &roomname)=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
hideRoomMeshesMatching(const Common::String &pname)=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
linkMeshToStr(Init &init, const Common::String &str)=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
loadRoom(const Common::String &pname, t3dBODY *b, uint16 *NumBody, uint32 LoaderFlags)=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
releaseBody(const Common::String &name, const Common::String &altName)=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
releaseLoadedFiles(uint32 exceptFlag)=0 (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerpure virtual
~RoomManager() (defined in Watchmaker::RoomManager)Watchmaker::RoomManagerinlinevirtual