ScummVM API documentation
Watchmaker::RoomManager Class Referenceabstract

Public Member Functions

virtual void addToLoadList (t3dMESH *m, const Common::String &pname, uint32 LoaderFlags)=0
 
virtual t3dBODYloadRoom (const Common::String &pname, t3dBODY *b, uint16 *NumBody, uint32 LoaderFlags)=0
 
virtual t3dBODYgetRoomIfLoaded (const Common::String &roomname)=0
 
virtual t3dMESHlinkMeshToStr (Init &init, const Common::String &str)=0
 
virtual void hideRoomMeshesMatching (const Common::String &pname)=0
 
virtual void releaseBody (const Common::String &name, const Common::String &altName)=0
 
virtual void releaseLoadedFiles (uint32 exceptFlag)=0
 
virtual t3dBODYcheckIfAlreadyLoaded (const Common::String &Name)=0
 
virtual Common::Array< t3dBODY * > getLoadedFiles ()=0
 

Static Public Member Functions

static RoomManagercreate (WGame *game)
 

The documentation for this class was generated from the following file: