ScummVM API documentation
Grim::Overlay Member List

This is the complete list of members for Grim::Overlay, including all inherited members.

_layer (defined in Grim::Overlay)Grim::Overlay
_material (defined in Grim::Overlay)Grim::Overlay
_x (defined in Grim::Overlay)Grim::Overlay
_y (defined in Grim::Overlay)Grim::Overlay
draw() (defined in Grim::Overlay)Grim::Overlay
getHeight() const (defined in Grim::Overlay)Grim::Overlay
getId() const override (defined in Grim::PoolObject< Overlay >)Grim::PoolObject< Overlay >virtual
getPool() (defined in Grim::PoolObject< Overlay >)Grim::PoolObject< Overlay >static
getStaticTag() (defined in Grim::Overlay)Grim::Overlayinlinestatic
getTag() const override (defined in Grim::PoolObject< Overlay >)Grim::PoolObject< Overlay >inlinevirtual
getWidth() const (defined in Grim::Overlay)Grim::Overlay
Overlay(const Common::String &filename, Common::SeekableReadStream *data) (defined in Grim::Overlay)Grim::Overlay
PoolObject() (defined in Grim::PoolObject< Overlay >)Grim::PoolObject< Overlay >protected
restoreStaticState(SaveGame *state) (defined in Grim::PoolObject< Overlay >)Grim::PoolObject< Overlay >inlineprotectedstatic
saveStaticState(SaveGame *state) (defined in Grim::PoolObject< Overlay >)Grim::PoolObject< Overlay >inlineprotectedstatic
setId(int id) (defined in Grim::PoolObject< Overlay >)Grim::PoolObject< Overlay >
setLayer(int layer) (defined in Grim::Overlay)Grim::Overlayinline
setPos(float x, float y) (defined in Grim::Overlay)Grim::Overlayinline
~Overlay() (defined in Grim::Overlay)Grim::Overlay
~PoolObject() (defined in Grim::PoolObject< Overlay >)Grim::PoolObject< Overlay >virtual
~PoolObjectBase() (defined in Grim::PoolObjectBase)Grim::PoolObjectBaseinlinevirtual