ScummVM API documentation
room494.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM494_H
23#define M4_RIDDLE_ROOMS_SECTION4_ROOM494_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room494 : public Room {
32private:
33 static void escapeFn(void *, void *);
34 static void loadFn(void *, void *);
35 int getSelectedButton() const;
36 void restoreHotkeys();
37 void setupInventory();
38
39private:
40 int _menuButtons = 0;
41 int _selectedBtn2 = -1;
42 int _selectedBtn1 = -1;
43 machine *_machine1 = nullptr;
44 machine *_machine2 = nullptr;
45 machine *_buttons[6] = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };
46 HotkeyCB _hotkeyEscape = nullptr;
47 HotkeyCB _hotkeySave = nullptr;
48 HotkeyCB _hotkeyLoad = nullptr;
49 bool _selectState = false;
50
51public:
52 Room494() : Room() {}
53 ~Room494() override {}
54
55 void preload() override;
56 void init() override;
57 void daemon() override;
58 void pre_parser() override;
59};
60
61} // namespace Rooms
62} // namespace Riddle
63} // namespace M4
64
65#endif
Definition: room494.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156