22 #ifndef M4_DETECTION_H 23 #define M4_DETECTION_H 25 #include "engines/advancedDetector.h" 29 enum M4DebugChannels {
30 kDebugScripts = 1 << 0,
31 kDebugMessages = 1 << 1,
43 GStyle_NonInteractiveDemo = 2
49 kFeaturesDemo = 1 << 1,
50 kFeaturesNonInteractiveDemo = 1 << 2
54 AD_GAME_DESCRIPTION_HELPERS(desc);
62 #define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1 82 return "M4 (C) 1995-1996 Sanctuary Woods Multimedia Corporation";
90 #endif // M4_DETECTION_H Definition: detection.h:53
Definition: advancedDetector.h:163
Definition: debug-channels.h:36
Definition: database.h:28