22 #ifndef M4_DETECTION_H 23 #define M4_DETECTION_H 25 #include "engines/advancedDetector.h" 29 enum M4DebugChannels {
30 kDebugScript = 1 << 0,
31 kDebugConversations = 1 << 1,
32 kDebugGraphics = 1 << 2,
35 kDebugWSSequ = 1 << 5,
47 GStyle_NonInteractiveDemo = 2
53 kFeaturesDemo = 1 << 1,
54 kFeaturesNonInteractiveDemo = 1 << 2
58 AD_GAME_DESCRIPTION_HELPERS(desc);
66 #define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1 94 #endif // M4_DETECTION_H Definition: detection.h:57
Definition: advancedDetector.h:163
Definition: debug-channels.h:36
Definition: database.h:28