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| AdvancedMetaEngineDetection (const Descriptor *descs, const PlainGameDescriptor *gameIds) |
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Common::Error | identifyGame (DetectedGame &game, const void **descriptor) override |
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| AdvancedMetaEngineDetectionBase (const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds) |
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virtual ADDetectedGame | fallbackDetect (const FileMap &allFiles, const Common::FSList &fslist, ADDetectedGameExtraInfo **extra=nullptr) const |
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virtual ADDetectedGames | detectGame (const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra, uint32 skipADFlags=0, bool skipIncomplete=false) |
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ADDetectedGame | detectGameFilebased (const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const |
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void | composeFileHashMap (FileMap &allFiles, const Common::FSList &fslist, int depth, const Common::Path &parentName=Common::Path()) const |
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bool | getFileProperties (const FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) const |
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virtual DetectedGame | toDetectedGame (const ADDetectedGame &adGame, ADDetectedGameExtraInfo *extraInfo=nullptr) const |
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bool | cleanupPirated (ADDetectedGames &matched) const |
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◆ identifyGame()
template<class Descriptor>
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inlineoverrideprotectedvirtual |
The documentation for this class was generated from the following file: