Protected Member Functions | |
AdvancedMetaEngineDetection (const Descriptor *descs, const PlainGameDescriptor *gameIds) | |
Common::Error | identifyGame (DetectedGame &game, const void **descriptor) override |
Protected Member Functions inherited from AdvancedMetaEngineDetectionBase | |
AdvancedMetaEngineDetectionBase (const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds) | |
virtual ADDetectedGame | fallbackDetect (const FileMap &allFiles, const Common::FSList &fslist, ADDetectedGameExtraInfo **extra=nullptr) const |
virtual ADDetectedGames | detectGame (const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra, uint32 skipADFlags=0, bool skipIncomplete=false) |
ADDetectedGame | detectGameFilebased (const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const |
void | composeFileHashMap (FileMap &allFiles, const Common::FSList &fslist, int depth, const Common::Path &parentName=Common::Path()) const |
bool | getFileProperties (const FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) const |
virtual DetectedGame | toDetectedGame (const ADDetectedGame &adGame, ADDetectedGameExtraInfo *extraInfo=nullptr) const |
bool | cleanupPirated (ADDetectedGames &matched) const |
Additional Inherited Members | |
Public Member Functions inherited from AdvancedMetaEngineDetectionBase | |
PlainGameList | getSupportedGames () const override |
PlainGameDescriptor | findGame (const char *gameId) const override |
DetectedGames | detectGames (const Common::FSList &fslist, uint32 skipADFlags, bool skipIncomplete) override |
uint | getMD5Bytes () const override final |
int | getGameVariantCount () const override final |
void | dumpDetectionEntries () const override final |
Public Member Functions inherited from MetaEngineDetection | |
virtual const char * | getName () const override=0 |
virtual const char * | getEngineName () const =0 |
virtual const char * | getOriginalCopyright () const =0 |
virtual const DebugChannelDef * | getDebugChannels () const |
Static Public Attributes inherited from MetaEngineDetection | |
static const char | GAME_NOT_IMPLEMENTED [] |
Protected Types inherited from AdvancedMetaEngineDetectionBase | |
typedef Common::HashMap< Common::Path, Common::FSNode, Common::Path::IgnoreCase_Hash, Common::Path::IgnoreCase_EqualTo > | FileMap |
Protected Attributes inherited from AdvancedMetaEngineDetectionBase | |
const byte * | _gameDescriptors |
const uint | _descItemSize |
const PlainGameDescriptor * | _gameIds |
uint | _md5Bytes |
uint32 | _flags |
Common::String | _guiOptions |
uint32 | _maxScanDepth |
const char *const * | _directoryGlobs |
int | _maxAutogenLength |
int | _fullPathGlobsDepth |
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inlineoverrideprotectedvirtual |
Identify the active game and check its data files.
Reimplemented from AdvancedMetaEngineDetectionBase.