ScummVM API documentation
split_item_process.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
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11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
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20 */
21
22#ifndef ULTIMA8_WORLD_SPLITITEMPROCESS_H
23#define ULTIMA8_WORLD_SPLITITEMPROCESS_H
24
25#include "ultima/ultima8/kernel/process.h"
26
27namespace Ultima {
28namespace Ultima8 {
29
30class Item;
31
32class SplitItemProcess : public Process {
33public:
35 SplitItemProcess(Item *original, Item *target);
36
37 ENABLE_RUNTIME_CLASSTYPE()
38
39 void run() override;
40
41 bool loadData(Common::ReadStream *rs, uint32 version);
42 void saveData(Common::WriteStream *ws) override;
43
44protected:
45 ObjId _target;
46};
47
48} // End of namespace Ultima8
49} // End of namespace Ultima
50
51#endif
Definition: stream.h:385
Definition: stream.h:77
Definition: item.h:42
Definition: process.h:38
Definition: split_item_process.h:32
void saveData(Common::WriteStream *ws) override
save Process data