ScummVM API documentation
world Directory Reference

Directories

directory  actors
 

Files

file  armour_info.h [code]
 
file  bobo_boomer_process.h [code]
 
file  camera_process.h [code]
 
file  container.h [code]
 
file  coord_utils.h [code]
 
file  create_item_process.h [code]
 
file  crosshair_process.h [code]
 
file  current_map.h [code]
 
file  damage_info.h [code]
 
file  destroy_item_process.h [code]
 
file  egg.h [code]
 
file  egg_hatcher_process.h [code]
 
file  fire_type.h [code]
 
file  fire_type_table.h [code]
 
file  fireball_process.h [code]
 
file  get_object.h [code]
 
file  glob_egg.h [code]
 
file  gravity_process.h [code]
 
file  item.h [code]
 
file  item_factory.h [code]
 
file  item_selection_process.h [code]
 
file  item_sorter.h [code]
 
file  loop_script.h [code]
 
file  map.h [code]
 
file  map_glob.h [code]
 
file  minimap.h [code]
 
file  missile_tracker.h [code]
 
file  monster_egg.h [code]
 
file  position_info.h [code]
 
file  snap_process.h [code]
 
file  sort_item.h [code]
 
file  split_item_process.h [code]
 
file  sprite_process.h [code]
 
file  super_sprite_process.h [code]
 
file  target_reticle_process.h [code]
 
file  teleport_egg.h [code]
 
file  weapon_info.h [code]
 
file  world.h [code]
 
file  world_point.h [code]