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bool | handleMouseMotion (SDL_Event &ev, Common::Event &event) override |
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bool | handleMouseButtonDown (SDL_Event &ev, Common::Event &event) override |
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bool | handleMouseButtonUp (SDL_Event &ev, Common::Event &event) override |
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bool | handleJoyAxisMotion (SDL_Event &ev, Common::Event &event) override |
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virtual bool | handleAxisToMouseMotion (int16 xAxis, int16 yAxis) |
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int16 | computeJoystickMouseSpeedFactor () const |
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void | resetKeyboardEmulation (int16 x_max, int16 y_max) |
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void | loadGameControllerMappingFile () |
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void | openJoystick (int joystickIndex) |
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void | closeJoystick () |
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virtual void | preprocessEvents (SDL_Event *event) |
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virtual bool | dispatchSDLEvent (SDL_Event &ev, Common::Event &event) |
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virtual bool | processMouseEvent (Common::Event &event, int x, int y, int relx=0, int rely=0) |
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virtual bool | remapKey (SDL_Event &ev, Common::Event &event) |
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virtual int | mapKey (SDL_Keycode key, SDL_Keymod mod, Uint16 unicode) |
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virtual void | SDLModToOSystemKeyFlags (SDL_Keymod mod, Common::Event &event) |
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Common::KeyCode | SDLToOSystemKeycode (const SDL_Keycode key) |
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bool | handleResizeEvent (Common::Event &event, int w, int h) |
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uint32 | obtainUnicode (const SDL_Keysym keySym) |
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SDL_Keycode | obtainKeycode (const SDL_Keysym keySym) |
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virtual bool | handleKeyDown (SDL_Event &ev, Common::Event &event) |
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virtual bool | handleKeyUp (SDL_Event &ev, Common::Event &event) |
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virtual bool | handleSysWMEvent (SDL_Event &ev, Common::Event &event) |
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virtual int | mapSDLJoystickButtonToOSystem (Uint8 sdlButton) |
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virtual bool | handleJoyButtonDown (SDL_Event &ev, Common::Event &event) |
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virtual bool | handleJoyButtonUp (SDL_Event &ev, Common::Event &event) |
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virtual bool | handleJoyHatMotion (SDL_Event &ev, Common::Event &event) |
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