This is the complete list of members for GLESBaseTexture, including all inherited members.
_all_dirty (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_alpha (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_box_shader (defined in GLESBaseTexture) | GLESBaseTexture | protectedstatic |
_dirty_rect (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_draw_rect (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_glFilter (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_glFormat (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_glType (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_is_game_texture (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_npot_supported (defined in GLESBaseTexture) | GLESBaseTexture | protectedstatic |
_palettePixelFormat (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_pixelFormat (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_surface (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_texture_height (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_texture_name (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_texture_width (defined in GLESBaseTexture) | GLESBaseTexture | protected |
_verticesVBO (defined in GLESBaseTexture) | GLESBaseTexture | protectedstatic |
allocBuffer(GLuint w, GLuint h) (defined in GLESBaseTexture) | GLESBaseTexture | virtual |
clearDirty() (defined in GLESBaseTexture) | GLESBaseTexture | inlineprotected |
dirty() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) (defined in GLESBaseTexture) | GLESBaseTexture | inline |
drawTexture(GLshort x, GLshort y, GLshort w, GLshort h, const Common::Rect &clip) (defined in GLESBaseTexture) | GLESBaseTexture | |
drawTextureOrigin() (defined in GLESBaseTexture) | GLESBaseTexture | inline |
drawTextureRect() (defined in GLESBaseTexture) | GLESBaseTexture | inline |
fillBuffer(uint32 color)=0 (defined in GLESBaseTexture) | GLESBaseTexture | pure virtual |
getDrawRect() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
getPalettePixelFormat() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
getPixelFormat() const (defined in GLESBaseTexture) | GLESBaseTexture | virtual |
getTextureName() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
GLESBaseTexture(GLenum glFormat, GLenum glType, Graphics::PixelFormat pixelFormat) (defined in GLESBaseTexture) | GLESBaseTexture | protected |
grabPalette(byte *colors, uint start, uint num) const =0 (defined in GLESBaseTexture) | GLESBaseTexture | pure virtual |
hasPalette() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
height() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
initGL() (defined in GLESBaseTexture) | GLESBaseTexture | static |
initSize() (defined in GLESBaseTexture) | GLESBaseTexture | protected |
isEmpty() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
pitch() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
prepareTextureBuffer(const Common::Rect &rect)=0 (defined in GLESBaseTexture) | GLESBaseTexture | protectedpure virtual |
reinit() (defined in GLESBaseTexture) | GLESBaseTexture | |
release() (defined in GLESBaseTexture) | GLESBaseTexture | |
setAlpha(float alpha) (defined in GLESBaseTexture) | GLESBaseTexture | inline |
setDirty() (defined in GLESBaseTexture) | GLESBaseTexture | inlineprotected |
setDirtyRect(const Common::Rect &r) (defined in GLESBaseTexture) | GLESBaseTexture | inlineprotected |
setDrawRect(const Common::Rect &rect) (defined in GLESBaseTexture) | GLESBaseTexture | inline |
setDrawRect(int16 w, int16 h) (defined in GLESBaseTexture) | GLESBaseTexture | inline |
setDrawRect(int16 x1, int16 y1, int16 x2, int16 y2) (defined in GLESBaseTexture) | GLESBaseTexture | inline |
setGameTexture() (defined in GLESBaseTexture) | GLESBaseTexture | inline |
setKeycolor(byte color)=0 (defined in GLESBaseTexture) | GLESBaseTexture | pure virtual |
setLinearFilter(bool value) (defined in GLESBaseTexture) | GLESBaseTexture | |
setPalette(const byte *colors, uint start, uint num)=0 (defined in GLESBaseTexture) | GLESBaseTexture | pure virtual |
surface() (defined in GLESBaseTexture) | GLESBaseTexture | inline |
surface_const() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
texHeight() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
texWidth() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
unbindShader() (defined in GLESBaseTexture) | GLESBaseTexture | static |
updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height, const void *buf, int pitch_buf)=0 (defined in GLESBaseTexture) | GLESBaseTexture | pure virtual |
width() const (defined in GLESBaseTexture) | GLESBaseTexture | inline |
~GLESBaseTexture() (defined in GLESBaseTexture) | GLESBaseTexture | virtual |