ScummVM API documentation
actions.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef PELROCK_ACTIONS_H
22#define PELROCK_ACTIONS_H
23
24#include "pelrock/pelrock.h"
25
26namespace Pelrock {
27
28const int WILDCARD = -1;
29const int kIconFlashDuration = 15; // frames
30
32 int hotspotExtra;
33 VerbIcon action;
34 void (PelrockEngine::*handler)(HotSpot *);
35};
36
38 int inventoryObject;
39 int hotspotExtra;
40 void (PelrockEngine::*handler)(int, HotSpot *);
41};
42
43// Action table for all rooms
44extern const ActionEntry actionTable[];
45extern const CombinationEntry combinationTable[];
46
47} // End of namespace Pelrock
48#endif // PELROCK_ACTIONS_H
Definition: pelrock.h:55
Definition: actions.h:31
Definition: actions.h:37
Definition: types.h:308