ScummVM API documentation
Gob::SaveLoad_v4::GameHandler Member List

This is the complete list of members for Gob::SaveLoad_v4::GameHandler, including all inherited members.

_vm (defined in Gob::SaveHandler)Gob::SaveHandlerprotected
deleteFile()Gob::SaveHandlervirtual
GameHandler(GobEngine *vm, const char *target) (defined in Gob::SaveLoad_v4::GameHandler)Gob::SaveLoad_v4::GameHandler
getLastSlot() const (defined in Gob::SaveLoad_v4::GameHandler)Gob::SaveLoad_v4::GameHandler
getSize() overrideGob::SaveLoad_v4::GameHandlervirtual
getVarSize(GobEngine *vm) (defined in Gob::SaveHandler)Gob::SaveHandlerstatic
load(int16 dataVar, int32 size, int32 offset) overrideGob::SaveLoad_v4::GameHandlervirtual
loadScreenProps(int slot, byte *props) (defined in Gob::SaveLoad_v4::GameHandler)Gob::SaveLoad_v4::GameHandler
loadToRaw(byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler)Gob::SaveHandlervirtual
save(int16 dataVar, int32 size, int32 offset) overrideGob::SaveLoad_v4::GameHandlervirtual
saveFromRaw(const byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler)Gob::SaveHandlervirtual
SaveHandler(GobEngine *vm) (defined in Gob::SaveHandler)Gob::SaveHandler
saveScreenProps(int slot, const byte *props) (defined in Gob::SaveLoad_v4::GameHandler)Gob::SaveLoad_v4::GameHandler
~GameHandler() override (defined in Gob::SaveLoad_v4::GameHandler)Gob::SaveLoad_v4::GameHandler
~SaveHandler() (defined in Gob::SaveHandler)Gob::SaveHandlervirtual