ScummVM API documentation
TsAGE::Game Member List

This is the complete list of members for TsAGE::Game, including all inherited members.

_handlers (defined in TsAGE::Game)TsAGE::Gameprotected
addHandler(GameHandler *entry) (defined in TsAGE::Game)TsAGE::Gameinline
canLoadGameStateCurrently()=0 (defined in TsAGE::Game)TsAGE::Gamepure virtual
canSaveGameStateCurrently()=0 (defined in TsAGE::Game)TsAGE::Gamepure virtual
createScene(int sceneNumber)=0 (defined in TsAGE::Game)TsAGE::Gamepure virtual
endGame(int resNum, int lineNum) (defined in TsAGE::Game)TsAGE::Gameinlinevirtual
execute() (defined in TsAGE::Game)TsAGE::Game
handleSaveLoad(bool saveFlag, int &saveSlot, Common::String &saveName) (defined in TsAGE::Game)TsAGE::Gameprotectedvirtual
notLockedFn(GameHandler *g) (defined in TsAGE::Game)TsAGE::Gameprotectedstatic
processEvent(Event &event) (defined in TsAGE::Game)TsAGE::Gameinlinevirtual
quitGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
removeHandler(GameHandler *entry) (defined in TsAGE::Game)TsAGE::Gameinline
restart() (defined in TsAGE::Game)TsAGE::Gameinlinevirtual
restartGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
restoreGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
rightClick() (defined in TsAGE::Game)TsAGE::Gameinlinevirtual
saveGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
start()=0 (defined in TsAGE::Game)TsAGE::Gamepure virtual
~Game() (defined in TsAGE::Game)TsAGE::Gameinlinevirtual