ScummVM API documentation
Ultima::Nuvie::GameClock Member List

This is the complete list of members for Ultima::Nuvie::GameClock, including all inherited members.

advance_to_next_hour() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
GameClock(nuvie_game_t type) (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_brown_berry_counter(uint8 actor_num) const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClockinline
get_date_string() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_day() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_day_of_week() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_game_ticks() constUltima::Nuvie::GameClockinline
get_green_berry_counter(uint8 actor_num) const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClockinline
get_hour() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_minute() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_month() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_move_count() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_purple_berry_counter(uint8 actor_num) const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClockinline
get_rest_counter() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_ticks() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClockinline
get_time_of_day_string() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_time_string() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_timer(uint8 timer_num) const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
get_turn() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClockinline
get_year() const (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
inc_day() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
inc_hour() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
inc_minute(uint16 amount=1) (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
inc_month() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
inc_move_counter() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
inc_move_counter_by_a_minute() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
inc_year() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
init() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClockprotected
load(NuvieIO *objlist) (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
save(NuvieIO *objlist) (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
set_rest_counter(uint8 value) (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClockinline
set_timer(uint8 timer_num, uint8 val) (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
update_day_of_week() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClockinlineprotected
update_timers(uint8 amount) (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock
~GameClock() (defined in Ultima::Nuvie::GameClock)Ultima::Nuvie::GameClock