ScummVM API documentation
detection.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MADE_DETECTION_H
23#define MADE_DETECTION_H
24
25#include "engines/advancedDetector.h"
26
27namespace Made {
28
29enum MadeGameID {
30 GID_RTZ = 0,
31 GID_MANHOLE = 1,
32 GID_LGOP2 = 2,
33 GID_RODNEY = 3,
34 GID_RSBESTNDE = 4,
35 GID_RSBUSYNDE = 5
36};
37
38enum MadeGameFeatures {
39 GF_DEMO = 1 << 0,
40 GF_CD = 1 << 1,
41 GF_CD_COMPRESSED = 1 << 2,
42 GF_FLOPPY = 1 << 3
43};
44
46 AD_GAME_DESCRIPTION_HELPERS(desc);
47
49
50 int gameID;
51 int gameType;
52 uint32 features;
53 uint8 version;
54 uint8 subVersion;
55};
56
57#define GAMEOPTION_INTRO_MUSIC_DIGITAL GUIO_GAMEOPTIONS1
58#define GAMEOPTION_TTS GUIO_GAMEOPTIONS2
59#define GAMEOPTION_WINDOWS_CURSORS GUIO_GAMEOPTIONS3
60
61} // End of namespace Made
62
63#endif // MADE_DETECTION_H
Definition: console.h:27
Definition: advancedDetector.h:164
Definition: detection.h:45