Classes | |
class | AnimationResource |
struct | BlendedPaletteStatus |
struct | ClipInfo |
class | FontResource |
class | GameDatabase |
class | GameDatabaseV2 |
class | GameDatabaseV3 |
class | GenericResource |
class | LzhDecompressor |
class | MadeConsole |
class | MadeEngine |
struct | MadeGameDescription |
class | ManholeEgaSoundDecompressor |
class | MenuResource |
class | MidiDriver_ADLIB_MADE |
class | MusicPlayer |
class | Object |
class | ObjectV1 |
class | ObjectV2 |
class | ObjectV3 |
class | PictureResource |
class | PmvPlayer |
class | RedReader |
class | Resource |
class | ResourceReader |
struct | ResourceSlot |
class | Screen |
class | ScreenEffects |
class | ScriptFunctions |
class | ScriptInterpreter |
class | ScriptStack |
class | SoundDecoderData |
struct | SoundEnergyItem |
class | SoundResource |
class | SoundResourceV1 |
struct | SpriteChannel |
struct | SpriteListItem |
class | ValueReader |
Typedefs | |
typedef Common::Functor2< int16, int16 *, int16 > | ExternalFunc |
typedef Common::Array< SoundEnergyItem > | SoundEnergyArray |
Functions | |
void | decompressImage (byte *source, Graphics::Surface &surface, uint16 cmdOffs, uint16 pixelOffs, uint16 maskOffs, uint16 lineSize, byte cmdFlags, byte pixelFlags, byte maskFlags, bool deltaFrame=false) |
void | decompressMovieImage (byte *source, Graphics::Surface &surface, uint16 cmdOffs, uint16 pixelOffs, uint16 maskOffs, uint16 lineSize) |
void | decompressSound (byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray=NULL, SoundDecoderData *decoderData=NULL) |
Variables | |
const uint32 | kTimerResolution = 40 |
const uint | BITBUFSIZ = 16 |
const uint | DICBIT = 13 |
const uint | DICSIZ = 1 << DICBIT |
const uint | MATCHBIT = 8 |
const uint | MAXMATCH = 256 |
const uint | THRESHOLD = 3 |
const uint | NC = 255 + MAXMATCH + 2 - THRESHOLD |
const uint | CBIT = 9 |
const uint | CODE_BIT = 16 |
const uint | NP = DICBIT + 1 |
const int | NT = CODE_BIT + 3 |
const uint | PBIT = 4 |
const uint | TBIT = 5 |
const uint | NPT = NT |
const int | kMaxResourceCacheSize = 1000 * 1024 |
const int | kScriptStackSize = 1000 |
const int | kScriptStackLimit = kScriptStackSize + 1 |
This is the namespace of the Made engine.
Status of this engine: ???
Games using this engine:
const int Made::kMaxResourceCacheSize = 1000 * 1024 |
This value specifies the size of the resource cache which stores recently used resources. On the DS, 400Kb is all we can spare, while 1Mb seems like a good value for larger systems.