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byte | _magic = 0 |
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byte | _keys = 0 |
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int | _jewels = 0 |
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byte | _lastArea = 0 |
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byte | _lastScreen = 0 |
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byte | _lastIcon = 0 |
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byte | _lastDir = 0 |
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int | _inventory = 0 |
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byte | _selectedItem = 0 |
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byte | _lastHealth = 0 |
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byte | _lastMagic = 0 |
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int | _lastJewels = 0 |
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byte | _lastKeys = 0 |
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byte | _lastItem = 0 |
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int | _lastInventory = 0 |
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byte | _level = 0 |
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long | _score = 0 |
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long | _lastScore = 0 |
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byte | _object = 0 |
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const char * | _objectName = nullptr |
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byte | _lastObject = 0 |
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const char * | _lastObjectName = nullptr |
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byte | _armor = 0 |
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byte | _filler [65] = {} |
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The documentation for this struct was generated from the following file: