ScummVM API documentation
gui_text_input.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NUVIE_GUI_GUI_TEXT_INPUT_H
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#define NUVIE_GUI_GUI_TEXT_INPUT_H
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#include "ultima/nuvie/gui/gui_text.h"
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namespace
Ultima
{
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namespace
Nuvie {
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class
GUI_Font;
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#define TEXTINPUT_CB_TEXT_READY 0x1
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class
GUI_TextInput
:
public
GUI_Text
{
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protected
:
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uint16 max_height;
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uint16 pos;
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uint16 length;
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GUI_CallBack
*callback_object;
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uint32 cursor_color;
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uint32 selected_bgcolor;
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public
:
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GUI_TextInput
(
int
x,
int
y, uint8 r, uint8 g, uint8 b,
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const
char
*str,
GUI_Font
*gui_font, uint16 width, uint16 height,
GUI_CallBack
*callback);
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~
GUI_TextInput
()
override
;
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void
release_focus()
override
;
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GUI_status MouseUp(
int
x,
int
y, Shared::MouseButton button)
override
;
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GUI_status KeyDown(
const
Common::KeyState
&key)
override
;
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void
add_char(
char
c);
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void
remove_char();
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void
set_text(
const
char
*new_text);
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const
char
*get_text() {
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return
text;
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}
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void
SetDisplay(
Screen
*s)
override
;
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void
display_cursor();
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/* Show the widget */
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void
Display(
bool
full_redraw)
override
;
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};
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}
// End of namespace Nuvie
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}
// End of namespace Ultima
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#endif
Ultima::Nuvie::GUI_Font
Definition:
gui_font.h:36
Ultima::Nuvie::GUI_Text
Definition:
gui_text.h:32
Ultima::Nuvie::Screen
Definition:
screen.h:41
Ultima
Definition:
detection.h:27
Ultima::Nuvie::GUI_TextInput
Definition:
gui_text_input.h:35
Common::KeyState
Definition:
keyboard.h:294
Ultima::Nuvie::GUI_CallBack
Definition:
gui_callback.h:31
engines
ultima
nuvie
gui
gui_text_input.h
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