ScummVM API documentation
room502.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION5_ROOM502_H
23 #define M4_BURGER_ROOMS_SECTION5_ROOM502_H
24 
25 #include "m4/burger/rooms/section5/section5_room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room502 : public Section5Room {
32 private:
33  static const seriesStreamBreak SERIES1[];
34  static const seriesStreamBreak SERIES2[];
35  static const seriesPlayBreak PLAY1[];
36  static const seriesPlayBreak PLAY2[];
37  static const seriesPlayBreak PLAY3[];
38  static const seriesPlayBreak PLAY4[];
39  static const seriesPlayBreak PLAY5[];
40  static const seriesPlayBreak PLAY6[];
41  static const seriesPlayBreak PLAY7[];
42  static const seriesPlayBreak PLAY8[];
43  static const seriesPlayBreak PLAY9[];
44  static const seriesPlayBreak PLAY10[];
45  static const seriesPlayBreak PLAY11[];
46  static const seriesPlayBreak PLAY12[];
47  static const seriesPlayBreak PLAY13[];
48  static const seriesPlayBreak PLAY14[];
49  static const seriesPlayBreak PLAY15[];
50  static const seriesPlayBreak PLAY16[];
51  static const seriesPlayBreak PLAY17[];
52  static int32 _state1;
53  static int32 _state2;
54  static int32 _state3;
55  static int32 _state4;
56 
57 private:
58  static const BorkPoint BORK_TABLE[];
59  noWalkRect *_walk1 = nullptr;
60  Series _series1;
61  machine *_series2 = nullptr;
62  bool _flag1 = false;
63  int _val2 = 0;
64  int _purpleBorkShould = 0;
65  int _val4 = 0;
66  int _val5 = 0;
67  int _destTrigger = 0;
68  int _val7 = 0;
69  int _val8 = 0;
70 
71  void loadSeries1();
72  void loadSeries2();
73  void loadSeries3();
74  void setup1();
75  void setup2();
76  void setup3();
77 
78 public:
79  Room502();
80  ~Room502() override {}
81 
82  void init() override;
83  void daemon() override;
84  void pre_parser() override;
85  void parser() override;
86 };
87 
88 } // namespace Rooms
89 } // namespace Burger
90 } // namespace M4
91 
92 #endif
Definition: ws_machine.h:153
Definition: section5_room.h:31
Definition: stream_break.h:32
Definition: gr_series.h:58
Definition: database.h:28
Definition: play_break.h:32
Definition: room502.h:31
Definition: section5_room.h:33
Definition: adv.h:68