This is the complete list of members for Gob::Game, including all inherited members.
| _captureCount (defined in Gob::Game) | Gob::Game | protected |
| _captureStack (defined in Gob::Game) | Gob::Game | protected |
| _curEnvironment (defined in Gob::Game) | Gob::Game | protected |
| _curTotFile (defined in Gob::Game) | Gob::Game | |
| _environments (defined in Gob::Game) | Gob::Game | protected |
| _forceHandleMouse (defined in Gob::Game) | Gob::Game | |
| _forwardedKeyFromVideo (defined in Gob::Game) | Gob::Game | |
| _forwardedMouseButtonsFromVideo (defined in Gob::Game) | Gob::Game | |
| _handleMouse (defined in Gob::Game) | Gob::Game | |
| _hasForwardedEventsFromVideo (defined in Gob::Game) | Gob::Game | |
| _hotspots (defined in Gob::Game) | Gob::Game | |
| _mouseButtons (defined in Gob::Game) | Gob::Game | |
| _noScroll (defined in Gob::Game) | Gob::Game | |
| _numEnvironments (defined in Gob::Game) | Gob::Game | protected |
| _preventScroll (defined in Gob::Game) | Gob::Game | |
| _resources (defined in Gob::Game) | Gob::Game | |
| _script (defined in Gob::Game) | Gob::Game | |
| _startTimeKey (defined in Gob::Game) | Gob::Game | |
| _tempStr (defined in Gob::Game) | Gob::Game | protected |
| _totFunctions (defined in Gob::Game) | Gob::Game | protected |
| _totToLoad (defined in Gob::Game) | Gob::Game | |
| _vm (defined in Gob::Game) | Gob::Game | protected |
| _wantScroll (defined in Gob::Game) | Gob::Game | |
| _wantScrollX (defined in Gob::Game) | Gob::Game | |
| _wantScrollY (defined in Gob::Game) | Gob::Game | |
| callFunction(const Common::String &tot, const Common::String &function, int16 param) (defined in Gob::Game) | Gob::Game | |
| capturePop(char doDraw) (defined in Gob::Game) | Gob::Game | |
| capturePush(int16 left, int16 top, int16 width, int16 height) (defined in Gob::Game) | Gob::Game | |
| checkKeys(int16 *pMousex=0, int16 *pMouseY=0, MouseButtons *pButtons=0, char handleMouse=0) (defined in Gob::Game) | Gob::Game | |
| clearUnusedEnvironment() (defined in Gob::Game) | Gob::Game | protected |
| deletedVars(Variables *variables) (defined in Gob::Game) | Gob::Game | |
| evaluateScroll() (defined in Gob::Game) | Gob::Game | |
| freeSoundSlot(int16 slot) (defined in Gob::Game) | Gob::Game | |
| Game(GobEngine *vm) (defined in Gob::Game) | Gob::Game | |
| getFunctionName(const Common::String &tot, uint16 offset) (defined in Gob::Game) | Gob::Game | |
| loadFunctions(const Common::String &tot, uint16 flags) (defined in Gob::Game) | Gob::Game | |
| playTot(int32 function) (defined in Gob::Game) | Gob::Game | |
| prepareStart() (defined in Gob::Game) | Gob::Game | |
| start() (defined in Gob::Game) | Gob::Game | |
| switchTotSub(int16 index, int16 function) (defined in Gob::Game) | Gob::Game | |
| totSub(int8 flags, const Common::String &totFile) (defined in Gob::Game) | Gob::Game | |
| wantScroll(int16 x, int16 y) (defined in Gob::Game) | Gob::Game | |
| ~Game() (defined in Gob::Game) | Gob::Game | virtual |