This is the complete list of members for Gob::Game, including all inherited members.
_captureCount (defined in Gob::Game) | Gob::Game | protected |
_captureStack (defined in Gob::Game) | Gob::Game | protected |
_curEnvironment (defined in Gob::Game) | Gob::Game | protected |
_curTotFile (defined in Gob::Game) | Gob::Game | |
_environments (defined in Gob::Game) | Gob::Game | protected |
_forceHandleMouse (defined in Gob::Game) | Gob::Game | |
_handleMouse (defined in Gob::Game) | Gob::Game | |
_hotspots (defined in Gob::Game) | Gob::Game | |
_mouseButtons (defined in Gob::Game) | Gob::Game | |
_noScroll (defined in Gob::Game) | Gob::Game | |
_numEnvironments (defined in Gob::Game) | Gob::Game | protected |
_preventScroll (defined in Gob::Game) | Gob::Game | |
_resources (defined in Gob::Game) | Gob::Game | |
_script (defined in Gob::Game) | Gob::Game | |
_startTimeKey (defined in Gob::Game) | Gob::Game | |
_tempStr (defined in Gob::Game) | Gob::Game | protected |
_totFunctions (defined in Gob::Game) | Gob::Game | protected |
_totToLoad (defined in Gob::Game) | Gob::Game | |
_vm (defined in Gob::Game) | Gob::Game | protected |
_wantScroll (defined in Gob::Game) | Gob::Game | |
_wantScrollX (defined in Gob::Game) | Gob::Game | |
_wantScrollY (defined in Gob::Game) | Gob::Game | |
callFunction(const Common::String &tot, const Common::String &function, int16 param) (defined in Gob::Game) | Gob::Game | |
capturePop(char doDraw) (defined in Gob::Game) | Gob::Game | |
capturePush(int16 left, int16 top, int16 width, int16 height) (defined in Gob::Game) | Gob::Game | |
checkKeys(int16 *pMousex=0, int16 *pMouseY=0, MouseButtons *pButtons=0, char handleMouse=0) (defined in Gob::Game) | Gob::Game | |
clearUnusedEnvironment() (defined in Gob::Game) | Gob::Game | protected |
deletedVars(Variables *variables) (defined in Gob::Game) | Gob::Game | |
evaluateScroll() (defined in Gob::Game) | Gob::Game | |
freeSoundSlot(int16 slot) (defined in Gob::Game) | Gob::Game | |
Game(GobEngine *vm) (defined in Gob::Game) | Gob::Game | |
loadFunctions(const Common::String &tot, uint16 flags) (defined in Gob::Game) | Gob::Game | |
playTot(int16 function) (defined in Gob::Game) | Gob::Game | |
prepareStart() (defined in Gob::Game) | Gob::Game | |
start() (defined in Gob::Game) | Gob::Game | |
switchTotSub(int16 index, int16 function) (defined in Gob::Game) | Gob::Game | |
totSub(int8 flags, const Common::String &totFile) (defined in Gob::Game) | Gob::Game | |
wantScroll(int16 x, int16 y) (defined in Gob::Game) | Gob::Game | |
~Game() (defined in Gob::Game) | Gob::Game | virtual |