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| Game (GobEngine *vm) |
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void | prepareStart () |
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void | playTot (int16 function) |
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void | capturePush (int16 left, int16 top, int16 width, int16 height) |
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void | capturePop (char doDraw) |
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void | freeSoundSlot (int16 slot) |
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void | wantScroll (int16 x, int16 y) |
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void | evaluateScroll () |
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int16 | checkKeys (int16 *pMousex=0, int16 *pMouseY=0, MouseButtons *pButtons=0, char handleMouse=0) |
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void | start () |
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void | totSub (int8 flags, const Common::String &totFile) |
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void | switchTotSub (int16 index, int16 function) |
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void | deletedVars (Variables *variables) |
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bool | loadFunctions (const Common::String &tot, uint16 flags) |
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bool | callFunction (const Common::String &tot, const Common::String &function, int16 param) |
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Script * | _script |
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Resources * | _resources |
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Hotspots * | _hotspots |
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Common::String | _curTotFile |
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Common::String | _totToLoad |
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int32 | _startTimeKey |
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MouseButtons | _mouseButtons |
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bool | _noScroll |
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bool | _preventScroll |
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bool | _wantScroll |
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int16 | _wantScrollX |
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int16 | _wantScrollY |
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byte | _handleMouse |
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char | _forceHandleMouse |
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void | clearUnusedEnvironment () |
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The documentation for this class was generated from the following file: