o_anim_pc (defined in Sword1::Object) | Sword1::Object | |
o_anim_resource (defined in Sword1::Object) | Sword1::Object | |
o_anim_x (defined in Sword1::Object) | Sword1::Object | |
o_anim_y (defined in Sword1::Object) | Sword1::Object | |
o_bookmark (defined in Sword1::Object) | Sword1::Object | |
o_dir (defined in Sword1::Object) | Sword1::Object | |
o_down_flag (defined in Sword1::Object) | Sword1::Object | |
o_event_list (defined in Sword1::Object) | Sword1::Object | |
o_frame (defined in Sword1::Object) | Sword1::Object | |
o_get_to_script (defined in Sword1::Object) | Sword1::Object | |
o_ins1 (defined in Sword1::Object) | Sword1::Object | |
o_ins2 (defined in Sword1::Object) | Sword1::Object | |
o_ins3 (defined in Sword1::Object) | Sword1::Object | |
o_interact (defined in Sword1::Object) | Sword1::Object | |
o_logic (defined in Sword1::Object) | Sword1::Object | |
o_mega_resource (defined in Sword1::Object) | Sword1::Object | |
o_mouse_click (defined in Sword1::Object) | Sword1::Object | |
o_mouse_off (defined in Sword1::Object) | Sword1::Object | |
o_mouse_on (defined in Sword1::Object) | Sword1::Object | |
o_mouse_x1 (defined in Sword1::Object) | Sword1::Object | |
o_mouse_x2 (defined in Sword1::Object) | Sword1::Object | |
o_mouse_y1 (defined in Sword1::Object) | Sword1::Object | |
o_mouse_y2 (defined in Sword1::Object) | Sword1::Object | |
o_pause (defined in Sword1::Object) | Sword1::Object | |
o_place (defined in Sword1::Object) | Sword1::Object | |
o_priority (defined in Sword1::Object) | Sword1::Object | |
o_resource (defined in Sword1::Object) | Sword1::Object | |
o_route (defined in Sword1::Object) | Sword1::Object | |
o_scale_a (defined in Sword1::Object) | Sword1::Object | |
o_scale_b (defined in Sword1::Object) | Sword1::Object | |
o_screen (defined in Sword1::Object) | Sword1::Object | |
o_speech_pen (defined in Sword1::Object) | Sword1::Object | |
o_speech_time (defined in Sword1::Object) | Sword1::Object | |
o_speech_width (defined in Sword1::Object) | Sword1::Object | |
o_status (defined in Sword1::Object) | Sword1::Object | |
o_sync (defined in Sword1::Object) | Sword1::Object | |
o_tag (defined in Sword1::Object) | Sword1::Object | |
o_target (defined in Sword1::Object) | Sword1::Object | |
o_text_id (defined in Sword1::Object) | Sword1::Object | |
o_tree (defined in Sword1::Object) | Sword1::Object | |
o_type (defined in Sword1::Object) | Sword1::Object | |
o_walk_pc (defined in Sword1::Object) | Sword1::Object | |
o_walk_resource (defined in Sword1::Object) | Sword1::Object | |
o_xcoord (defined in Sword1::Object) | Sword1::Object | |
o_ycoord (defined in Sword1::Object) | Sword1::Object | |
talk_table (defined in Sword1::Object) | Sword1::Object | |