ScummVM API documentation
Sword1::Object Struct Reference

Public Attributes

int32 o_type
 
int32 o_status
 
int32 o_logic
 
int32 o_place
 
int32 o_down_flag
 
int32 o_target
 
int32 o_screen
 
int32 o_frame
 
int32 o_resource
 
int32 o_sync
 
int32 o_pause
 
int32 o_xcoord
 
int32 o_ycoord
 
int32 o_mouse_x1
 
int32 o_mouse_y1
 
int32 o_mouse_x2
 
int32 o_mouse_y2
 
int32 o_priority
 
int32 o_mouse_on
 
int32 o_mouse_off
 
int32 o_mouse_click
 
int32 o_interact
 
int32 o_get_to_script
 
int32 o_scale_a
 
int32 o_scale_b
 
int32 o_anim_x
 
int32 o_anim_y
 
ScriptTree o_tree
 
ScriptTree o_bookmark
 
int32 o_dir
 
int32 o_speech_pen
 
int32 o_speech_width
 
int32 o_speech_time
 
int32 o_text_id
 
int32 o_tag
 
int32 o_anim_pc
 
int32 o_anim_resource
 
int32 o_walk_pc
 
TalkOffset talk_table [6]
 
OEventSlot o_event_list [5]
 
int32 o_ins1
 
int32 o_ins2
 
int32 o_ins3
 
int32 o_mega_resource
 
int32 o_walk_resource
 
WalkData o_route [600]
 

The documentation for this struct was generated from the following file: