ScummVM API documentation
detection.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef LILLIPUT_DETECTION_H
23#define LILLIPUT_DETECTION_H
24
25#include "engines/advancedDetector.h"
26
27namespace Lilliput {
28
29enum GameType {
30 kGameTypeNone = 0,
31 kGameTypeRobin,
32 kGameTypeRome
33};
34
36 AD_GAME_DESCRIPTION_HELPERS(desc);
37
39 GameType gameType;
40};
41
42} // End of namespace Lilliput
43
44#endif // LILLIPUT_DETECTION_H
Definition: console.h:27
Definition: advancedDetector.h:164
Definition: detection.h:35