|
enum | GameType { kGameTypeNone = 0,
kGameTypeRobin,
kGameTypeRome
} |
|
enum | LilliputDebugChannels {
kDebugEngine = 1 << 0,
kDebugScript = 1 << 1,
kDebugSound = 1 << 2,
kDebugEngineTBC = 1 << 3,
kDebugScriptTBC = 1 << 4
} |
|
enum | InterfaceHotspotStatus { kHotspotOff = 0,
kHotspotDisabled = 1,
kHotspotEnabled = 2,
kHotspotSelected = 3
} |
|
enum | kActionType {
kActionNone = 0,
kButtonPressed = 1,
kButtonReleased = 2,
kActionTalk = 3,
kActionGoto = 4,
kCubeSelected = 5,
kCodeEntered = 6
} |
|
enum | kValueType {
kNone,
kImmediateValue,
kCompareOperation,
kComputeOperation,
kGetValue1,
kgetPosFromScript
} |
|
This is the namespace of the Lilliput engine.
Status of this engine:
- Adventures of Robin Hood is mostly working without sound
Games using this engine:
- Adventures of Robin Hood
- Rome: Pathway to Rome