ScummVM API documentation
sprites.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA_ULTIMA1_U1GFX_SPRITES_H
23#define ULTIMA_ULTIMA1_U1GFX_SPRITES_H
24
25#include "ultima/shared/gfx/sprites.h"
26#include "ultima/shared/core/tree_item.h"
27#include "ultima/shared/early/ultima_early.h"
28#include "ultima/shared/engine/messages.h"
29
30namespace Ultima {
31namespace Ultima1 {
32namespace U1Gfx {
33
34using Shared::CFrameMsg;
35
40 DECLARE_MESSAGE_MAP;
41 bool FrameMsg(CFrameMsg *msg);
42private:
43 bool _isOverworld;
44 uint _frameCtr;
45private:
49 void animateWater();
50public:
51 CLASSDEF;
52
56 Sprites(TreeItem *parent) : Shared::Gfx::Sprites(), TreeItem(), _isOverworld(false), _frameCtr(0) {
57 addUnder(parent);
58 }
59
63 ~Sprites() override {}
64
68 Shared::Gfx::Sprite &operator[](uint idx) override;
69
73 void load(bool isOverworld);
74};
75
76} // End of namespace U1Gfx
77} // End of namespace Ultima1
78} // End of namespace Ultima
79
80#endif
Definition: messages.h:225
Definition: sprites.h:34
Definition: sprites.h:94
Definition: tree_item.h:50
void addUnder(TreeItem *newParent)
Definition: sprites.h:39
Shared::Gfx::Sprite & operator[](uint idx) override
void load(bool isOverworld)
~Sprites() override
Definition: sprites.h:63
Sprites(TreeItem *parent)
Definition: sprites.h:56