ScummVM API documentation
picture.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  *
21  * This file is dual-licensed.
22  * In addition to the GPLv3 license mentioned above, MojoTouch has
23  * exclusively licensed this code on March 23th, 2024, to be used in
24  * closed-source products.
25  * Therefore, any contributions (commits) to it will also be dual-licensed.
26  *
27  */
28 
29 #ifndef TOON_PICTURE_H
30 #define TOON_PICTURE_H
31 
32 #include "common/stream.h"
33 #include "common/array.h"
34 #include "common/func.h"
35 #include "common/path.h"
36 
37 #include "toon/toon.h"
38 
39 namespace Toon {
40 
41 class ToonEngine;
42 
43 class Picture {
44 public:
45  Picture(ToonEngine *vm);
46  ~Picture();
47 
48  bool loadPicture(const Common::Path &file);
49  void setupPalette();
50  void draw(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 dy);
51  void drawWithRectList(Graphics::Surface& surface, int16 x, int16 y, int16 dx, int16 dy, Common::Array<Common::Rect>& rectArray);
52  void drawMask(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 dy);
53  void drawLineOnMask(int16 x, int16 y, int16 x2, int16 y2, bool walkable);
54  void floodFillNotWalkableOnMask(int16 x, int16 y);
55  uint8 getData(int16 x, int16 y);
56  uint8 *getDataPtr() { return _data; }
57  int16 getWidth() const { return _width; }
58  int16 getHeight() const { return _height; }
59 
60 protected:
61  int16 _width;
62  int16 _height;
63  uint8 *_data;
64  uint8 *_palette; // need to be copied at 3-387
65  int32 _paletteEntries;
66  bool _useFullPalette;
67 
68  ToonEngine *_vm;
69 };
70 
71 } // End of namespace Toon
72 
73 #endif
Definition: surface.h:66
Definition: path.h:52
Definition: toon.h:105
Definition: anim.h:39
Definition: picture.h:43