Classes | |
| class | Animation |
| struct | AnimationFrame |
| class | AnimationInstance |
| class | AnimationManager |
| struct | AudioAmbientSFX |
| class | AudioManager |
| class | AudioStreamInstance |
| class | AudioStreamPackage |
| class | CacheEntry |
| class | Character |
| class | CharacterDrew |
| class | CharacterFlux |
| class | Conversation |
| class | DemoFont |
| struct | EMCData |
| class | EMCInterpreter |
| struct | EMCState |
| class | FontRenderer |
| struct | GlyphDimensions |
| class | HotspotData |
| class | Hotspots |
| class | IFFParser |
| struct | Location |
| class | Movie |
| class | PakFile |
| class | PathFinding |
| class | PathFindingHeap |
| class | Picture |
| class | Resources |
| class | SceneAnimation |
| class | SceneAnimationScript |
| class | ScriptFunc |
| struct | SpecialCharacterAnimation |
| class | State |
| class | SubtitleRenderer |
| class | TextResource |
| class | TimeWindow |
| class | ToonConsole |
| class | ToonEngine |
| class | ToonstruckSmackerDecoder |
Typedefs | |
| typedef Common::Functor1Mem< EMCState *, int32, ScriptFunc > | OpcodeV2 |
Functions | |
| uint32 | decompressSPCN (byte *src, byte *dst, uint32 dstsize) |
| uint32 | decompressLZSS (byte *src, byte *dst, int dstsize) |
Variables | |
| const uint32 | kCompLZSS = 0x4C5A5353 |
| const uint32 | kCompSPCN = 0x5350434E |
| const uint32 | kCompRNC1 = 0x524E4301 |
| const uint32 | kCompRNC2 = 0x524E4302 |
This is the namespace of the Toon engine.
Status of this engine: ???
Games using this engine: