Classes | |
class | Animation |
struct | AnimationFrame |
class | AnimationInstance |
class | AnimationManager |
struct | AudioAmbientSFX |
class | AudioManager |
class | AudioStreamInstance |
class | AudioStreamPackage |
class | CacheEntry |
class | Character |
class | CharacterDrew |
class | CharacterFlux |
class | Conversation |
class | DemoFont |
struct | EMCData |
class | EMCInterpreter |
struct | EMCState |
class | FontRenderer |
struct | GlyphDimensions |
class | HotspotData |
class | Hotspots |
class | IFFParser |
struct | Location |
class | Movie |
class | PakFile |
class | PathFinding |
class | PathFindingHeap |
class | Picture |
class | Resources |
class | SceneAnimation |
class | SceneAnimationScript |
class | ScriptFunc |
struct | SpecialCharacterAnimation |
class | State |
class | SubtitleRenderer |
class | TextResource |
class | TimeWindow |
class | ToonConsole |
class | ToonEngine |
class | ToonstruckSmackerDecoder |
Typedefs | |
typedef Common::Functor1Mem< EMCState *, int32, ScriptFunc > | OpcodeV2 |
Functions | |
uint32 | decompressSPCN (byte *src, byte *dst, uint32 dstsize) |
uint32 | decompressLZSS (byte *src, byte *dst, int dstsize) |
Variables | |
const uint32 | kCompLZSS = 0x4C5A5353 |
const uint32 | kCompSPCN = 0x5350434E |
const uint32 | kCompRNC1 = 0x524E4301 |
const uint32 | kCompRNC2 = 0x524E4302 |
This is the namespace of the Toon engine.
Status of this engine: ???
Games using this engine: