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virtual void | addAnimation (AnimationPtr animation) |
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virtual void | update (Drawable *drawable, long currentTime) |
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virtual void | start (long currentTime) |
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virtual void | setDuration (long duration) |
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virtual bool | isFinished () const |
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bool | isFinishOnEnd () const |
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void | setFinishOnEnd (bool finishOnEnd) |
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InterpolatorPtr | getInterpolator () const |
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void | setInterpolator (InterpolatorPtr interpolator) |
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void | finishAnimation () |
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virtual void | updateInternal (Drawable *drawable, float interpolation) |
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long | _startTime |
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long | _duration |
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bool | _finished |
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bool | _finishOnEnd |
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InterpolatorPtr | _interpolator |
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◆ start()
virtual void GUI::SequenceAnimationComposite::start |
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long |
currentTime | ) |
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The documentation for this class was generated from the following file: