ScummVM API documentation
main_shape_archive.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_GFX_MAINSHAPEARCHIVE_H
23#define ULTIMA8_GFX_MAINSHAPEARCHIVE_H
24
25#include "ultima/ultima8/gfx/shape_archive.h"
26
27namespace Ultima {
28namespace Ultima8 {
29
30class TypeFlags;
31class ShapeInfo;
32class AnimDat;
33class ActorAnim;
34class AnimAction;
35
37public:
38 MainShapeArchive(uint16 id, const Palette *pal = 0,
39 const ConvertShapeFormat *format = 0)
40 : ShapeArchive(id, pal, format), _typeFlags(0), _animDat(0) { }
41 MainShapeArchive(Common::SeekableReadStream *rs, uint16 id, const Palette *pal = 0,
42 const ConvertShapeFormat *format = 0)
43 : ShapeArchive(rs, id, pal, format), _typeFlags(0), _animDat(0) { }
44
45 ~MainShapeArchive() override;
46
47 void loadTypeFlags(Common::SeekableReadStream *rs);
48 void loadDamageDat(Common::SeekableReadStream *rs);
49 const ShapeInfo *getShapeInfo(uint32 shapenum);
50
51 void loadAnimDat(Common::SeekableReadStream *rs);
52 const ActorAnim *getAnim(uint32 shape) const;
53 const AnimAction *getAnim(uint32 shape, uint32 action) const;
54
55protected:
56 TypeFlags *_typeFlags;
57 AnimDat *_animDat;
58};
59
60} // End of namespace Ultima8
61} // End of namespace Ultima
62
63#endif
Definition: stream.h:745
Definition: actor_anim.h:31
Definition: anim_action.h:94
Definition: anim_dat.h:34
Definition: main_shape_archive.h:36
Definition: palette.h:36
Definition: shape_archive.h:34
Definition: shape_info.h:33
Definition: type_flags.h:30
Definition: convert_shape.h:35