This is the complete list of members for Grim::MeshFace, including all inherited members.
| _userData (defined in Grim::MeshFace) | Grim::MeshFace | |
| changeMaterial(Material *material) (defined in Grim::MeshFace) | Grim::MeshFace | |
| draw(const Mesh *mesh) const (defined in Grim::MeshFace) | Grim::MeshFace | |
| getLight() const (defined in Grim::MeshFace) | Grim::MeshFace | inline |
| getMaterial() const (defined in Grim::MeshFace) | Grim::MeshFace | inline |
| getNormal() const (defined in Grim::MeshFace) | Grim::MeshFace | inline |
| getNumVertices() const (defined in Grim::MeshFace) | Grim::MeshFace | inline |
| getTextureVertex(int i) const (defined in Grim::MeshFace) | Grim::MeshFace | inline |
| getVertex(int i) const (defined in Grim::MeshFace) | Grim::MeshFace | inline |
| hasTexture() const (defined in Grim::MeshFace) | Grim::MeshFace | inline |
| loadBinary(Common::SeekableReadStream *data, Material *materials[]) (defined in Grim::MeshFace) | Grim::MeshFace | |
| loadText(TextSplitter *ts, Material *materials[], int offset) (defined in Grim::MeshFace) | Grim::MeshFace | |
| MeshFace() (defined in Grim::MeshFace) | Grim::MeshFace | |
| setNormal(const Math::Vector3d &normal) (defined in Grim::MeshFace) | Grim::MeshFace | inline |
| stealData(MeshFace &other) (defined in Grim::MeshFace) | Grim::MeshFace | |
| ~MeshFace() (defined in Grim::MeshFace) | Grim::MeshFace |