ScummVM API documentation
Grim::MeshFace Class Reference

Public Member Functions

void stealData (MeshFace &other)
 
int loadBinary (Common::SeekableReadStream *data, Material *materials[])
 
int loadText (TextSplitter *ts, Material *materials[], int offset)
 
void draw (const Mesh *mesh) const
 
void changeMaterial (Material *material)
 
bool hasTexture () const
 
const Math::Vector3d & getNormal () const
 
void setNormal (const Math::Vector3d &normal)
 
const MaterialgetMaterial () const
 
int getNumVertices () const
 
int getVertex (int i) const
 
int getTextureVertex (int i) const
 
int getLight () const
 

Public Attributes

void * _userData
 

The documentation for this class was generated from the following file: