#include <plugin_base.h>
Public Member Functions | |
virtual const char * | AGS_GetPluginName ()=0 |
virtual int | AGS_PluginV2 () const |
virtual int | AGS_EditorStartup (IAGSEditor *) |
virtual void | AGS_EditorShutdown () |
virtual void | AGS_EditorProperties (HWND) |
virtual int | AGS_EditorSaveGame (char *, int) |
virtual void | AGS_EditorLoadGame (char *, int) |
virtual void | AGS_EngineShutdown () |
virtual int64 | AGS_EngineOnEvent (int, NumberPtr) |
virtual int | AGS_EngineDebugHook (const char *, int, int) |
virtual void | AGS_EngineInitGfx (const char *driverID, void *data) |
Public Member Functions inherited from AGS3::Plugins::ScriptContainer | |
virtual void | AGS_EngineStartup (IAGSEngine *engine) |
virtual void | execMethod (const Common::String &name, ScriptMethodParams ¶ms) |
Additional Inherited Members | |
Protected Attributes inherited from AGS3::Plugins::ScriptContainer | |
IAGSEngine * | _engine = nullptr |
Base class for the implementation of AGS plugins