This is the complete list of members for Wintermute::SkinMeshHelper, including all inherited members.
generateSkinnedMesh(uint32 options, float minWeight, uint32 *adjacencyOut, XSkinMeshLoader **mesh) (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | |
getBoneName(uint boneIndex) (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | |
getBoneOffsetMatrix(uint boneIndex) (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | |
getNumBones() (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | |
getNumFaces() (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | |
getOriginalMesh(XSkinMeshLoader **mesh) (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | |
SkinMeshHelper(XSkinMeshLoader *mesh) (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | |
updateSkinnedMesh(const Math::Matrix4 *boneTransforms, XSkinMeshLoader *mesh) (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | |
~SkinMeshHelper() (defined in Wintermute::SkinMeshHelper) | Wintermute::SkinMeshHelper | virtual |