Public Member Functions | |
SkinMeshHelper (XSkinMeshLoader *mesh) | |
uint | getNumFaces () |
uint | getNumBones () |
bool | getOriginalMesh (XSkinMeshLoader **mesh) |
bool | generateSkinnedMesh (uint32 options, float minWeight, uint32 *adjacencyOut, XSkinMeshLoader **mesh) |
bool | updateSkinnedMesh (const Math::Matrix4 *boneTransforms, XSkinMeshLoader *mesh) |
const char * | getBoneName (uint boneIndex) |
Math::Matrix4 | getBoneOffsetMatrix (uint boneIndex) |