|
uint16 | number_of_tiles_to_animate |
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uint16 | tile_to_animate [0x20] |
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uint16 | first_anim_frame [0x20] |
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uint8 | and_masks [0x20] |
|
uint8 | shift_values [0x20] |
|
sint8 | loop_count [0x20] |
|
uint8 | loop [0x20] |
|
The documentation for this struct was generated from the following file: