ScummVM API documentation
ags_agi.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * of the License, or(at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_PLUGINS_AGS_AGI_AGS_AGI_H
23 #define AGS_PLUGINS_AGS_AGI_AGS_AGI_H
24 
25 #include "ags/plugins/ags_plugin.h"
26 
27 namespace AGS3 {
28 namespace Plugins {
29 namespace AGSAgi {
30 
31 class AGSAgi : public PluginBase {
32  SCRIPT_HASH(AGSAgi)
33 private:
34  int _enabled = 0;
35  int _scaling_mode = 0;
36 
37 private:
38  void SetAGIScalingMode(ScriptMethodParams &params);
39  void GetAGIScalingMode(ScriptMethodParams &params);
40  void UseAGIScaling(ScriptMethodParams &params);
41 
42 public:
43  AGSAgi() : PluginBase() {}
44  virtual ~AGSAgi() {}
45 
46  const char *AGS_GetPluginName() override;
47  void AGS_EngineStartup(IAGSEngine *engine) override;
48 };
49 
50 } // namespace AGSAgi
51 } // namespace Plugins
52 } // namespace AGS3
53 
54 #endif
Definition: plugin_base.h:171
Definition: ags_agi.h:31
Definition: plugin_base.h:131
Definition: ags_plugin.h:328
Definition: ags.h:40