25 #include "common/array.h" 36 void playCurrentNode(uint32 volume, uint32 fadeOutDelay);
37 void loadNode(uint32 node, uint32 room, uint32 age);
38 void applySounds(uint32 fadeOutDelay);
39 void scaleVolume(uint32 volume);
41 void addSound(uint32
id, int32 volume, int32 heading, int32 headingAngle, int32 u1, int32 fadeOutDelay);
43 void setCueSheet(uint32
id, int32 volume, int32 heading, int32 headingAngle);
74 uint16 delayForCue(uint32
id);
75 uint32 nextCueSound(uint32
id);
79 AmbientSound _cueSheet;