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| HadeschEngine (OSystem *syst, const ADGameDescription *desc) |
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Common::Error | run () override |
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bool | hasFeature (EngineFeature f) const override |
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bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
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bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
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Common::Error | loadGameStream (Common::SeekableReadStream *stream) override |
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Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) override |
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Common::SeekableReadStream * | openFile (const Common::String &name, bool addCurrentPath) |
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Common::RandomSource & | getRnd () |
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const Common::String & | getCDScenesPath () const |
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Common::SharedPtr< VideoRoom > | getVideoRoom () |
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void | moveToRoom (RoomId id) |
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void | handleEvent (EventHandlerWrapper event) |
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int32 | getCurrentTime () |
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Common::Point | getMousePos () |
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void | addTimer (EventHandlerWrapper event, int period, int repeat=1) |
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void | addSkippableTimer (EventHandlerWrapper event, int period, int repeat=1) |
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void | cancelTimer (int eventId) |
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Common::SharedPtr< PodFile > | getWdPodFile () |
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RoomId | getPreviousRoomId () const |
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bool | isRoomVisited (RoomId id) const |
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Persistent * | getPersistent () |
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Common::SharedPtr< Handler > | getCurrentHandler () |
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Common::SharedPtr< HeroBelt > | getHeroBelt () |
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int | firstAvailableSlot () |
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void | newGame () |
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void | enterOptions () |
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void | resetOptionsRoom () |
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void | exitOptions () |
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void | enterOptionsCredits () |
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void | quit () |
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bool | hasAnySaves () |
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Common::Array< HadeschSaveDescriptor > | getHadeschSavesList () |
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void | deleteSave (int slot) |
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int | genSubtitleID () |
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uint32 | getSubtitleDelayPerChar () const |
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void | wrapSubtitles (const Common::U32String &str, Common::Array< Common::U32String > &lines) |
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Common::U32String | translate (const Common::String &str) |
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void | fallbackClick () |
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MetaEngine * | getMetaEngine () const |
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void | setMetaEngine (MetaEngine *metaEngine) |
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PauseToken | pauseEngine () |
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bool | isPaused () const |
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void | openMainMenuDialog () |
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uint32 | getTotalPlayTime () const |
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void | setTotalPlayTime (uint32 time=0) |
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Common::TimerManager * | getTimerManager () |
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Common::EventManager * | getEventManager () |
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Common::SaveFileManager * | getSaveFileManager () |
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bool | existExtractedCDAudioFiles (uint track=1) |
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bool | isDataAndCDAudioReadFromSameCD () |
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void | warnMissingExtractedCDAudio () |
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void | handleAutoSave () |
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void | saveAutosaveIfEnabled () |
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virtual bool | canSaveAutosaveCurrently () |
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virtual int | getAutosaveSlot () const |
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| Engine (OSystem *syst) |
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virtual | ~Engine () |
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virtual void | initializePath (const Common::FSNode &gamePath) |
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virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
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virtual GUI::Debugger * | getDebugger () final |
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void | setDebugger (GUI::Debugger *debugger) |
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GUI::Debugger * | getOrCreateDebugger () |
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bool | enhancementEnabled (int32 cls) |
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virtual void | syncSoundSettings () |
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virtual void | applyGameSettings () |
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virtual void | flipMute () |
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virtual Common::String | getSaveStateName (int slot) const |
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virtual Common::Error | loadGameState (int slot) |
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void | setGameToLoadSlot (int slot) |
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virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
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bool | saveGameDialog () |
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bool | loadGameDialog () |
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