ScummVM API documentation
credits.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DRAGONS_CREDITS_H
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#define DRAGONS_CREDITS_H
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#include "graphics/surface.h"
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#include "graphics/pixelformat.h"
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namespace
Dragons
{
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class
BigfileArchive;
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class
DragonsEngine;
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class
FontManager;
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class
Credits
{
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private
:
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DragonsEngine
*_vm;
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FontManager
*_fontManager;
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BigfileArchive
*_bigfileArchive;
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Graphics::Surface
*_surface;
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bool
_running;
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int16 _yOffset;
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int16 _linesRemaining;
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int16 _updateCounter;
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byte *_creditsData;
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char
*_curPtr;
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uint32 _dataLength;
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uint32 _curPosition;
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public
:
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Credits
(
DragonsEngine
*vm,
FontManager
*fontManager,
BigfileArchive
*bigfileArchive);
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void
start();
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bool
isRunning();
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void
draw();
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void
update();
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private
:
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void
cleanup();
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void
convertToWideChar(uint16 *destBuf,
const
byte *text, uint16 maxLength);
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};
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}
// End of namespace Dragons
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#endif //DRAGONS_CREDITS_H
Graphics::Surface
Definition:
surface.h:67
Dragons::BigfileArchive
Definition:
bigfile.h:42
Dragons::Credits
Definition:
credits.h:33
Dragons
Definition:
actor.h:26
Dragons::FontManager
Definition:
font.h:52
Dragons::DragonsEngine
Definition:
dragons.h:167
engines
dragons
credits.h
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