ScummVM API documentation
title.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  *
21  * This file is dual-licensed.
22  * In addition to the GPLv3 license mentioned above, this code is also
23  * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
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27 
28 #ifndef GOB_PREGOB_ONCEUPON_TITLE_H
29 #define GOB_PREGOB_ONCEUPON_TITLE_H
30 
31 #include "gob/pregob/seqfile.h"
32 
33 namespace Gob {
34 
35 namespace OnceUpon {
36 
38 class Title : public SEQFile {
39 public:
40  Title(GobEngine *vm);
41  ~Title() override;
42 
43  void play();
44 
45 protected:
46  void handleFrameEvent() override;
47 
48 private:
49  void playMusic();
50  void playMusicDOS();
51  void playMusicAmiga();
52  void playMusicAtariST();
53  void stopMusic();
54 };
55 
56 } // End of namespace OnceUpon
57 
58 } // End of namespace Gob
59 
60 #endif // GOB_PREGOB_ONCEUPON_TITLE_H
Definition: gob.h:162
Definition: seqfile.h:58
Definition: title.h:38
Definition: anifile.h:40
void handleFrameEvent() override