#include <title.h>
Public Member Functions | |
Title (GobEngine *vm) | |
void | play () |
Public Member Functions inherited from Gob::SEQFile | |
SEQFile (GobEngine *vm, const Common::String &fileName) | |
void | play (bool abortable=true, uint16 endFrame=0xFFFF, uint16 frameRate=0) |
Protected Member Functions | |
void | handleFrameEvent () override |
Protected Member Functions inherited from Gob::SEQFile | |
uint16 | getFrame () const |
void | seekFrame (uint16 frame) |
uint | addLoop (uint16 startFrame, uint16 endFrame, uint16 loopCount) |
void | skipLoop (uint loopID) |
void | delLoop (uint loopID) |
void | abortPlay () |
virtual void | handleInput (int16 key, int16 mouseX, int16 mouseY, MouseButtons mouseButtons) |
Additional Inherited Members | |
Protected Attributes inherited from Gob::SEQFile | |
GobEngine * | _vm |
The Once Upon A Time title animation sequence.
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overrideprotectedvirtual |
Callback for special frame events.
Reimplemented from Gob::SEQFile.