22 #ifndef SHERLOCK_SCALPEL_SCREEN_H 23 #define SHERLOCK_SCALPEL_SCREEN_H 25 #include "sherlock/screen.h"
void makeButton(const Common::Rect &bounds, const Common::Point &textPoint, const Common::String &buttonText, bool textContainsHotkey=true)
Definition: animation.h:29
Definition: scalpel_screen.h:33
void makeField(const Common::Rect &r)
Definition: sherlock.h:76
void buttonPrint(const Common::Point &pt, uint color, bool slamIt, const Common::String &buttonText, bool textContainsHotkey=true)
void makePanel(const Common::Rect &r)