ScummVM API documentation
palanim.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 // Palette animation module header file
23 
24 #ifndef SAGA_PALANIM_H
25 #define SAGA_PALANIM_H
26 
27 namespace Saga {
28 
29 #define PALANIM_CYCLETIME 100
30 
31 struct PalanimEntry {
32  uint16 cycle;
33  ByteArray palIndex;
34  Common::Array<Color> colors;
35 };
36 
37 class PalAnim {
38  public:
39  PalAnim(SagaEngine *vm);
40 
41  void loadPalAnim(const ByteArray &resourceData);
42  void cycleStart();
43  void cycleStep(int vectortime);
44  void clear();
45 
46  private:
47  SagaEngine *_vm;
48 
50 };
51 
52 } // End of namespace Saga
53 
54 #endif
Definition: palanim.h:31
Definition: saga.h:497
Definition: array.h:52
Definition: palanim.h:37
Definition: saga.h:464
Definition: actor.h:34