ScummVM API documentation
palanim.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22// Palette animation module header file
23
24#ifndef SAGA_PALANIM_H
25#define SAGA_PALANIM_H
26
27namespace Saga {
28
29#define PALANIM_CYCLETIME 100
30
32 uint16 cycle;
33 ByteArray palIndex;
35};
36
37class PalAnim {
38 public:
40
41 void loadPalAnim(const ByteArray &resourceData);
42 void cycleStart();
43 void cycleStep(int vectortime);
44 void clear();
45
46 private:
47 SagaEngine *_vm;
48
50};
51
52} // End of namespace Saga
53
54#endif
Definition: array.h:52
Definition: saga.h:464
Definition: palanim.h:37
Definition: saga.h:497
Definition: actor.h:34
Definition: palanim.h:31