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Hugo::Maze Struct Reference
#include <
game.h
>
Public Attributes
bool
_enabledFl
byte
_size
int
_x1
int
_y1
int
_x2
int
_y2
int
_x3
int
_x4
byte
_firstScreenIndex
Detailed Description
Structure for initializing maze processing
The documentation for this struct was generated from the following file:
engines/hugo/
game.h
Hugo
Maze
Generated on Thu Nov 14 2024 09:30:42 for ScummVM API documentation by
1.8.13