ScummVM API documentation
type_flags.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ULTIMA8_GFX_TYPEFLAGS_H
23 #define ULTIMA8_GFX_TYPEFLAGS_H
24 
25 #include "ultima/shared/std/containers.h"
26 #include "ultima/ultima8/gfx/shape_info.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class TypeFlags {
32 public:
33  TypeFlags();
34  ~TypeFlags();
35 
36  void load(Common::SeekableReadStream *rs);
37  void loadDamageDat(Common::SeekableReadStream *rs);
38  ShapeInfo *getShapeInfo(uint32 shape);
39 
40 private:
41  void loadWeaponInfo();
42  void loadArmourInfo();
43  void loadMonsterInfo();
44 
45  Std::vector<ShapeInfo> _shapeInfo;
46 };
47 
48 } // End of namespace Ultima8
49 } // End of namespace Ultima
50 
51 #endif
Definition: type_flags.h:31
Definition: stream.h:745
Definition: detection.h:27
Definition: shape_info.h:33
Definition: containers.h:38