ScummVM API documentation
Draci::Animation Member List

This is the complete list of members for Draci::Animation, including all inherited members.

addFrame(Drawable *frame, const SoundSample *sample) (defined in Draci::Animation)Draci::Animation
Animation(DraciEngine *v, int id, uint z, bool playing) (defined in Draci::Animation)Draci::Animation
clearShift() (defined in Draci::Animation)Draci::Animation
currentFrameNum() const (defined in Draci::Animation)Draci::Animationinline
del() (defined in Draci::Animation)Draci::Animation
doNothing() (defined in Draci::Animation)Draci::Animationinline
drawFrame(Surface *surface) (defined in Draci::Animation)Draci::Animation
exitGameLoop() (defined in Draci::Animation)Draci::Animation
getConstCurrentFrame() const (defined in Draci::Animation)Draci::Animation
getCurrentFrame() (defined in Draci::Animation)Draci::Animation
getCurrentFrameDisplacement() const (defined in Draci::Animation)Draci::Animation
getCurrentFramePosition() const (defined in Draci::Animation)Draci::Animation
getDisplacement() const (defined in Draci::Animation)Draci::Animationinline
getFrame(int frameNum) (defined in Draci::Animation)Draci::Animation
getFrameCount() const (defined in Draci::Animation)Draci::Animationinline
getID() const (defined in Draci::Animation)Draci::Animationinline
getIndex() const (defined in Draci::Animation)Draci::Animationinline
getRelativeX() const (defined in Draci::Animation)Draci::Animationinline
getRelativeY() const (defined in Draci::Animation)Draci::Animationinline
getScaleX() const (defined in Draci::Animation)Draci::Animationinline
getScaleY() const (defined in Draci::Animation)Draci::Animationinline
getZ() const (defined in Draci::Animation)Draci::Animationinline
isLooping() const (defined in Draci::Animation)Draci::Animationinline
isPaused() const (defined in Draci::Animation)Draci::Animationinline
isPlaying() const (defined in Draci::Animation)Draci::Animationinline
isRelative() const (defined in Draci::Animation)Draci::Animationinline
makeLastFrameRelative(int x, int y) (defined in Draci::Animation)Draci::Animation
markDirtyRect(Surface *surface) const (defined in Draci::Animation)Draci::Animation
nextFrame(bool force) (defined in Draci::Animation)Draci::Animation
play() (defined in Draci::Animation)Draci::Animation
registerCallback(AnimationCallback callback) (defined in Draci::Animation)Draci::Animationinline
replaceFrame(int i, Drawable *frame, const SoundSample *sample) (defined in Draci::Animation)Draci::Animation
setCurrentFrame(uint frame) (defined in Draci::Animation)Draci::Animation
setID(int id) (defined in Draci::Animation)Draci::Animationinline
setIndex(int index) (defined in Draci::Animation)Draci::Animationinline
setIsRelative(bool value) (defined in Draci::Animation)Draci::Animationinline
setLooping(bool looping) (defined in Draci::Animation)Draci::Animation
setPaused(bool paused) (defined in Draci::Animation)Draci::Animationinline
setPlaying(bool playing) (defined in Draci::Animation)Draci::Animation
setRelative(int relx, int rely) (defined in Draci::Animation)Draci::Animation
setScaleFactors(double scaleX, double scaleY) (defined in Draci::Animation)Draci::Animation
setZ(uint z) (defined in Draci::Animation)Draci::Animationinline
stop() (defined in Draci::Animation)Draci::Animation
supportsQuickAnimation(bool val) (defined in Draci::Animation)Draci::Animationinline
tellWalkingState() (defined in Draci::Animation)Draci::Animation
~Animation() (defined in Draci::Animation)Draci::Animation